AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games in Latin America - Q4 2021 Performance
Discover the performance of the top 5 Shoot'em Up games on a unified platform in Latin America during Q4 2021, including insights on downloads, revenue, and active users.
The performance of the top 5 Shoot'em Up games on a unified platform in Latin America during Q4 2021 presents a fascinating landscape of user engagement and revenue generation. The data, sourced from Sensor Tower, offers insights into the weekly trends of downloads, revenue, and active users for each of these games.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. saw significant fluctuations in weekly downloads, peaking at approximately 331K in the final week of December. Revenue trends showed a notable increase towards the end of the quarter, reaching around $14.2K in the last week. The game maintained a strong user base, with active users climbing from 1.4M in late September to about 1.4M by the end of December.
Galaxy Attack: Space Shooter from RocketAds Ltd experienced a steady performance in terms of weekly downloads, which peaked at 120K in the final week of December. Weekly revenue also showed growth, culminating at approximately $6.3K in the same period. The game enjoyed a consistent increase in active users, rising from 508K to 581K throughout the quarter.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. demonstrated a strong upward trend in weekly downloads, reaching about 132K in the last week of December. Revenue trends were stable, with a peak of around $2.1K in the final week. Active users for this game saw a considerable increase, growing from 192K in late September to 277K by the end of December.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. maintained a consistent weekly download rate, peaking at 105K in the final week of December. Weekly revenue showed modest growth, reaching approximately $7.2K in the last week of the quarter. The game's active user count remained stable, ending the quarter with around 657K active users.
Lastly, Soul Knight by 泽阳 李 saw a steady increase in weekly downloads, culminating at approximately 55K in the final week of December. Revenue trends showed a significant rise towards the end of the quarter, peaking at around $7.2K in the last week. The game also maintained a robust user base, with active users increasing from 796K in late September to about 825K by the end of December.
For more detailed insights and data, visit Sensor Tower.